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PowerShell 7 Workshop

PowerShell 7 Workshop

By : Nick Parlow
3.7 (3)
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PowerShell 7 Workshop

PowerShell 7 Workshop

3.7 (3)
By: Nick Parlow

Overview of this book

Discover the capabilities of PowerShell 7 for your everyday tasks with this carefully paced tutorial that will help you master this versatile programming language. The first set of chapters will show you where to find and how to install the latest version of PowerShell, providing insights into the distinctive features that set PowerShell apart from other languages. You’ll then learn essential programming concepts such as variables and control flow, progressing to their applications. As you advance, you’ll work with files and APIs, writing scripts, functions, and modules. You’ll also gain proficiency in securing your PowerShell environment before venturing into different operating systems. Enriched with detailed practical examples tailored for Windows, Linux, macOS, and Raspberry Pi, each chapter weaves real-world scenarios to ignite your imagination and cement the principles you learn. You’ll be able to reinforce your understanding through self-assessment questions and delve deeper into the principles using comprehensive reading lists. By the end of this book, you’ll have the confidence to use PowerShell for physical computing and writing scripts for Windows administration.
Table of Contents (23 chapters)
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1
Part 1: PowerShell Fundamentals
9
Part 2: Scripting and Toolmaking
15
Part 3: Using PowerShell

Let’s play a game

We’re all familiar with number-guessing games. Let’s use what we’ve learned in this chapter to write a game in PowerShell. This is a common challenge set in many programming tutorials, so we’re not going to be any different. In the UK, it is sometimes called the Brucie Game because of its similarity to the popular UK TV gameshow Bruce Forsyth’s Play Your Cards Right. The Brucie bonus here is that we get to learn something.

The program generates a random integer between 1 and 100. We then need to get user input in the form of another integer. We compare the guess with the hidden number and decide whether it’s right. If it is, we go to the end of the program. If it isn’t, then we need to decide whether it is too high or too low and output an appropriate message before going back and asking for another guess. We can represent this as a flow chart, which will be helpful when it comes to writing our code:

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