Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization
  • Toc
  • feedback
Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

By : Kaiwan N. Billimoria
4.4 (5)
close
Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

4.4 (5)
By: Kaiwan N. Billimoria

Overview of this book

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization is an ideal companion guide to the Linux Kernel Programming book. This book provides a comprehensive introduction for those new to Linux device driver development and will have you up and running with writing misc class character device driver code (on the 5.4 LTS Linux kernel) in next to no time. You'll begin by learning how to write a simple and complete misc class character driver before interfacing your driver with user-mode processes via procfs, sysfs, debugfs, netlink sockets, and ioctl. You'll then find out how to work with hardware I/O memory. The book covers working with hardware interrupts in depth and helps you understand interrupt request (IRQ) allocation, threaded IRQ handlers, tasklets, and softirqs. You'll also explore the practical usage of useful kernel mechanisms, setting up delays, timers, kernel threads, and workqueues. Finally, you'll discover how to deal with the complexity of kernel synchronization with locking technologies (mutexes, spinlocks, and atomic/refcount operators), including more advanced topics such as cache effects, a primer on lock-free techniques, deadlock avoidance (with lockdep), and kernel lock debugging techniques. By the end of this Linux kernel book, you'll have learned the fundamentals of writing Linux character device driver code for real-world projects and products.
Table of Contents (11 chapters)
close
1
Section 1: Character Device Driver Basics
3
User-Kernel Communication Pathways
chevron up
5
Handling Hardware Interrupts
6
Working with Kernel Timers, Threads, and Workqueues
7
Section 2: Delving Deeper

Summary

In this chapter, we covered an important aspect of device driver authors  how exactly you can interface between user and kernel  (driver) space. We walked you through several interfacing methods; we began with an older one, which is interfacing via the venerable proc filesystem (and then mentioned why it's not the preferred method for driver authors). We then moved on to interfacing via the newer 2.6-based sysfs. This turns out to be the preferred interface for the user space, at least for a device driver. Sysfs has limitations, though (recall the one-value-per-sysfs-file rule). Thus, using the completely free-format debugfs interfacing technique makes writing debug (and other) interfaces very simple and powerful indeed. The netlink socket is a powerful interfacing technology and is used by the network subsystem, udev, and a few drivers; it does require some knowledge on socket programming and the kernel socket buffer, though. To perform generic command...

bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete