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Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

By : Kaiwan N. Billimoria
4.5 (6)
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Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

4.5 (6)
By: Kaiwan N. Billimoria

Overview of this book

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization is an ideal companion guide to the Linux Kernel Programming book. This book provides a comprehensive introduction for those new to Linux device driver development and will have you up and running with writing misc class character device driver code (on the 5.4 LTS Linux kernel) in next to no time. You'll begin by learning how to write a simple and complete misc class character driver before interfacing your driver with user-mode processes via procfs, sysfs, debugfs, netlink sockets, and ioctl. You'll then find out how to work with hardware I/O memory. The book covers working with hardware interrupts in depth and helps you understand interrupt request (IRQ) allocation, threaded IRQ handlers, tasklets, and softirqs. You'll also explore the practical usage of useful kernel mechanisms, setting up delays, timers, kernel threads, and workqueues. Finally, you'll discover how to deal with the complexity of kernel synchronization with locking technologies (mutexes, spinlocks, and atomic/refcount operators), including more advanced topics such as cache effects, a primer on lock-free techniques, deadlock avoidance (with lockdep), and kernel lock debugging techniques. By the end of this Linux kernel book, you'll have learned the fundamentals of writing Linux character device driver code for real-world projects and products.
Table of Contents (11 chapters)
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1
Section 1: Character Device Driver Basics
3
User-Kernel Communication Pathways
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5
Handling Hardware Interrupts
6
Working with Kernel Timers, Threads, and Workqueues
7
Section 2: Delving Deeper

ioctl as a debug interface

As we mentioned at the beginning of this chapter, what about using the ioctl interface for debug purposes? It can be used for this purpose. You can always insert a "debug" command into the switch-case block; it can be used to provide useful information to the user space application on the driver status, the values of key variables (health monitoring too), and more.

Not only that, but unless it's explicitly documented to the end user or customer, the precise commands that are used via the ioctl interface are unknown; thus, you are expected to document the interface while providing sufficient detail for other teams or the customer to make good use of them. This leads to an interesting point: you might choose to deliberately leave a certain ioctl command undocumented; it's now a "hidden" command that can be used by, say, field engineers to examine the device. (I leave doing this as an assignment to you.)

The kernel documentation...

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