Book Image

React and React Native - Fourth Edition

By : Adam Boduch, Roy Derks, Mikhail Sakhniuk
Book Image

React and React Native - Fourth Edition

By: Adam Boduch, Roy Derks, Mikhail Sakhniuk

Overview of this book

Over the years, React and React Native has proven itself among JavaScript developers as a popular choice for a complete and practical guide to the React ecosystem. This fourth edition comes with the latest features, enhancements, and fixes to align with React 18, while also being compatible with React Native. It includes new chapters covering critical features and concepts in modern cross-platform app development with React. From the basics of React to popular components such as Hooks, GraphQL, and NativeBase, this definitive guide will help you become a professional React developer in a step-by-step manner. You'll begin by learning about the essential building blocks of React components. As you advance through the chapters, you'll work with higher-level functionalities in application development and then put your knowledge to work by developing user interface components for the web and native platforms. In the concluding chapters, you'll learn how to bring your application together with robust data architecture. By the end of this book, you'll be able to build React applications for the web and React Native applications for multiple mobile platforms.
Table of Contents (36 chapters)
1
Part 1 – React
15
Part 2 – React Native
31
Part 3 – React Architecture

What is RN?

RN is a JavaScript-based mobile app framework that allows you to create natively rendered mobile apps for iOS and Android. Frameworks allow you to create an application for multiple platforms using the same code base.

Earlier in this book, I introduced the notion of a render target—the thing that React components render to. The render target is abstract as far as the React programmer is concerned. For example, in React, the render target can be a string, or it could be the Document Object Model (DOM). Therefore, your components never directly interface with the render target, because you can never make assumptions about where the rendering is taking place.

A mobile platform has UI widget libraries that developers can leverage to build apps for that platform. On Android, developers implement Java apps, while on iOS, developers implement Swift apps. If you want a functional mobile app, you're going to have to pick one. However, you'll need to learn...