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The TypeScript Workshop

The TypeScript Workshop

By : Ben Grynhaus , Jordan Hudgens , Rayon Hunte , Matt Morgan , Wekoslav Stefanovski
4.7 (19)
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The TypeScript Workshop

The TypeScript Workshop

4.7 (19)
By: Ben Grynhaus , Jordan Hudgens , Rayon Hunte , Matt Morgan , Wekoslav Stefanovski

Overview of this book

By learning TypeScript, you can start writing cleaner, more readable code that’s easier to understand and less likely to contain bugs. What’s not to like? It’s certainly an appealing prospect, but learning a new language can be challenging, and it’s not always easy to know where to begin. This book is the perfect place to start. It provides the ideal platform for JavaScript programmers to practice writing eloquent, productive TypeScript code. Unlike many theory-heavy books, The TypeScript Workshop balances clear explanations with opportunities for hands-on practice. You’ll quickly be up and running building functional websites, without having to wade through pages and pages of history and dull, dry fluff. Guided exercises clearly demonstrate how key concepts are used in the real world, and each chapter is rounded off with an activity that challenges you to apply your new knowledge in the context of a realistic scenario. Whether you’re a hobbyist eager to get cracking on your next project, or a professional developer looking to unlock your next promotion, pick up a copy and make a start! Whatever your motivation, by the end of this book, you’ll have the confidence and understanding to make it happen with TypeScript.
Table of Contents (16 chapters)
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Preface

6. Advanced Types

Activity 6.01: Intersection Type

Solution:

  1. Create a Motor type, which will house some common properties you may reuse on their own or in combination with other types to describe a vehicle object. You can use the following properties as a starting point: color, doors, wheels, and fourWheelDrive:
    type Motor = {
        color: string;
        doors: number;
        wheels: number;
        fourWheelDrive: boolean;
    }
  2. Create a Truck type with properties common to a truck, for example, doubleCab and winch:
    type Truck = {
        doubleCab: boolean;
        winch: boolean;
    } 
  3. Intersect the two types to create a PickUpTruck type:
    type PickUpTruck = Motor & Truck;
  4. Build a TruckBuilder function that returns our PickUpTruck type and also takes PickUpTruck as an argument:
    function TruckBuilder (truck: PickUpTruck): PickUpTruck {
        return...

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