In this recipe, we will learn how to ensure a move constructor and a move assignment operator never throw an exception. The C++ specification doesn't prevent a move constructor from throwing (as it was determined that such a requirement would simply be too difficult to enforce, as too many legitimate examples exist even in the standard library). However, ensuring that exceptions are not thrown should be possible in most cases. Specifically, a move usually doesn't create resources but instead transfers resources and as a result, strong exception guarantees should be possible. A good example of a move that does create a resource is std::list, which must provide a valid end() iterator even on a move.
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Advanced C++ Programming Cookbook
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Advanced C++ Programming Cookbook
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Overview of this book
If you think you've mastered C++ and know everything it takes to write robust applications, you'll be in for a surprise. With this book, you'll gain comprehensive insights into C++, covering exclusive tips and interesting techniques to enhance your app development process.
You'll kick off with the basic principles of library design and development, which will help you understand how to write reusable and maintainable code. You'll then discover the importance of exception safety, and how you can avoid unexpected errors or bugs in your code. The book will take you through the modern elements of C++, such as move semantics, type deductions, and coroutines. As you advance, you'll delve into template programming - the standard tool for most library developers looking to achieve high code reusability. You'll explore the STL and learn how to avoid common pitfalls while implementing templates. Later, you'll learn about the problems of multithreaded programming such as data races, deadlocks, and thread starvation. You'll also learn high-performance programming by using benchmarking tools and libraries. Finally, you'll discover advanced techniques for debugging and testing to ensure code reliability.
By the end of this book, you'll have become an expert at C++ programming and will have gained the skills to solve complex development problems with ease.
Table of Contents (15 chapters)
Preface
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Getting Started with Library Development
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Using Exceptions for Error Handling
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Implementing Move Semantics
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Using Templates for Generic Programming
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Concurrency and Synchronization
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Optimizing Your Code for Performance
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Debugging and Testing
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Creating and Implementing Your Own Container
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Exploring Type Erasure
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An In-Depth Look at Dynamic Allocation
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Common Patterns in C++
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A Closer Look at Type Deduction
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Bonus - Using C++20 Features
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