In this recipe, we will learn more about a new feature coming with C++20 called Modules. This recipe is important as C++20 Modules removes the need for #include moving forward. C++ code today is usually divided between headers and source files. Every source file is compiled separately and must recompile the headers that it includes (and any headers the included headers include), resulting in slow compile times, dependency order issues, and the overuse of C-style macros. Instead, optionally, libraries will be included using C++20 Modules, changing the way we program even simple applications such as "Hello World".
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Advanced C++ Programming Cookbook
By :

Advanced C++ Programming Cookbook
By:
Overview of this book
If you think you've mastered C++ and know everything it takes to write robust applications, you'll be in for a surprise. With this book, you'll gain comprehensive insights into C++, covering exclusive tips and interesting techniques to enhance your app development process.
You'll kick off with the basic principles of library design and development, which will help you understand how to write reusable and maintainable code. You'll then discover the importance of exception safety, and how you can avoid unexpected errors or bugs in your code. The book will take you through the modern elements of C++, such as move semantics, type deductions, and coroutines. As you advance, you'll delve into template programming - the standard tool for most library developers looking to achieve high code reusability. You'll explore the STL and learn how to avoid common pitfalls while implementing templates. Later, you'll learn about the problems of multithreaded programming such as data races, deadlocks, and thread starvation. You'll also learn high-performance programming by using benchmarking tools and libraries. Finally, you'll discover advanced techniques for debugging and testing to ensure code reliability.
By the end of this book, you'll have become an expert at C++ programming and will have gained the skills to solve complex development problems with ease.
Table of Contents (15 chapters)
Preface
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Getting Started with Library Development
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Using Exceptions for Error Handling
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Implementing Move Semantics
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Using Templates for Generic Programming
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Concurrency and Synchronization
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Optimizing Your Code for Performance
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Debugging and Testing
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Creating and Implementing Your Own Container
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Exploring Type Erasure
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An In-Depth Look at Dynamic Allocation
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Common Patterns in C++
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A Closer Look at Type Deduction
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Bonus - Using C++20 Features
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