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Learn Java with Projects

Learn Java with Projects

By : Dr. Seán Kennedy, Maaike van Putten
4.9 (51)
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Learn Java with Projects

Learn Java with Projects

4.9 (51)
By: Dr. Seán Kennedy, Maaike van Putten

Overview of this book

Learn Java with Projects bridges the gap between introductory Java guides and verbose, theoretical references. This book is crafted to build a strong foundation in Java programming, starting from the Java environment itself. It goes far beyond a superficial review of the topics; it demonstrates, with practical examples, why these fundamentals are crucial for developing a deep understanding of the language. You'll not only learn about classes and objects but also see how these concepts are used in practical scenarios, enhancing your ability to write clean, efficient code. The engaging projects throughout the book provide real-world applications of complex topics, ensuring you can connect theoretical knowledge with practical skills. What makes this book stand out is the expertise of its authors. Seán, a seasoned university lecturer with over 20 years of experience, brings academic rigor and real-world insights, thanks to his work with a prestigious software company. Maaike, a passionate software developer and award-winning trainer, brings hands-on experience and a love for teaching. By the end of this book, you'll not only understand Java's core concepts and the critical advanced ones, but also gain practical experience through projects that mimic real-life challenges.
Table of Contents (22 chapters)
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1
Part 1: Java Fundamentals
9
Part 2: Object-Oriented Programming
15
Part 3: Advanced Topics

Project – Mesozoic Eden assistant

This is going to be our biggest project so far. So, buckle up!

Let’s start with a high-level description. The Mesozoic Eden assistant is an interactive console application that assists in managing a dinosaur park. The assistant should have features to do the following:

  • Add or remove dinosaurs
  • Check the park’s opening hours
  • Greet guests and provide park information
  • Track visitor counts to ensure the park isn’t overcrowded
  • Manage park staff details

Since we won’t let you drown, if you need it, here is a step-by-step guide. A starting project will follow these steps:

  1. Create a data structure: Create the necessary classes for Dinosaur, Guest, and Employee. Include appropriate properties and methods.
  2. Initialize the data: You can choose to hardcode initial data or provide a mechanism to input data using the Scanner class.
  3. Implement interaction: Implement a simple console...

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