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Clean Code with C#

Clean Code with C#

By : Jason Alls
4.5 (2)
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Clean Code with C#

Clean Code with C#

4.5 (2)
By: Jason Alls

Overview of this book

Traditionally associated with Windows desktop applications and game development, C# has expanded into web, cloud, and mobile development. However, despite its extensive coding features, professionals often encounter issues with efficiency, scalability, and maintainability due to poor code. Clean Code in C# guides you in identifying and resolving these problems using coding best practices. This book starts by comparing good and bad code to emphasize the importance of coding standards, principles, and methodologies. It then covers code reviews, unit testing, and test-driven development, and addresses cross-cutting concerns. As you advance through the chapters, you’ll discover programming best practices for objects, data structures, exception handling, and other aspects of writing C# computer programs. You’ll also explore API design and code quality enhancement tools, while studying examples of poor coding practices to understand what to avoid. By the end of this clean code book, you’ll have the developed the skills needed to apply industry-approved coding practices to write clean, readable, extendable, and maintainable C# code.
Table of Contents (18 chapters)
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Objects should hide data and expose methods

The state of your object is stored in member variables. These member variables are pieces of data. Data should not be directly accessible. You should only provide access to data via exposed methods and properties.

Why should you hide your data and expose your methods?

Hiding data and exposing methods is known in the OOP world as encapsulation. Encapsulation hides the inner workings of a class from the outside world. This makes it easy to be able to change value types without breaking existing implementations that rely on the class. Data can be made read/writable, writable, or read-only providing more flexibility to you regarding data access and usage. You can also validate input and prevent data from receiving invalid values. Encapsulating also makes testing your classes much easier, and you can make your classes more reusable and extendable.

Let’s look at an example.

An example of encapsulation

The following code example...

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