- What is the top-level content container in JavaFX?
- What is the base class of all the scene participants in JavaFX?
- Name the base class of a JavaFX application.
- What is one method of the JavaFX application that has to be implemented?
- Which Application method has to be called by the main method to execute a JavaFX application?
- Which two VM options are required to execute a JavaFX application?
- Which Application method is called when the JavaFX application window is closed using the x button in the upper corner?
- Which class has to be used to embed an HTML?
- Name three classes that have to be used to play media.
- What is the VM option required to be added in order to play media?
- Name five JavaFX effects.
Learn Java 12 Programming
By :
Learn Java 12 Programming
By:
Overview of this book
Java is one of the preferred languages among developers, used in everything right from smartphones, and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You will then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts like abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps. You will also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming, which will hone your skills in building professional-grade apps.
Further on, you’ll understand how to create a graphic user interface using JavaFX and learn to build scalable apps by taking advantage of reactive and functional programming.
By the end of this book, you’ll not only be well versed with Java 10, 11, and 12, but also gain a perspective into the future of this language and software development in general.
Table of Contents (25 chapters)
Preface
Getting Started with Java 12
Java Object-Oriented Programming (OOP)
Java Fundamentals
Section 2: Building Blocks of Java
Exception Handling
Strings, Input/Output, and Files
Data Structures, Generics, and Popular Utilities
Java Standard and External Libraries
Multithreading and Concurrent Processing
JVM Structure and Garbage Collection
Managing Data in a Database
Network Programming
Java GUI Programming
Section 3: Advanced Java
Functional Programming
Java Standard Streams
Reactive Programming
Microservices
Java Microbenchmark Harness
Best Practices for Writing High-Quality Code
Java - Getting New Features
Assessments
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