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  • Python 3 Object-Oriented Programming
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Python 3 Object-Oriented Programming

Python 3 Object-Oriented Programming

By : Dusty Phillips
4.3 (30)
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Python 3 Object-Oriented Programming

Python 3 Object-Oriented Programming

4.3 (30)
By: Dusty Phillips

Overview of this book

Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. This third edition of Python 3 Object-Oriented Programming fully explains classes, data encapsulation, and exceptions with an emphasis on when you can use each principle to develop well-designed software. Starting with a detailed analysis of object-oriented programming, you will use the Python programming language to clearly grasp key concepts from the object-oriented paradigm. You will learn how to create maintainable applications by studying higher level design patterns. The book will show you the complexities of string and file manipulation, and how Python distinguishes between binary and textual data. Not one, but two very powerful automated testing systems, unittest and pytest, will be introduced in this book. You'll get a comprehensive introduction to Python's concurrent programming ecosystem. By the end of the book, you will have thoroughly learned object-oriented principles using Python syntax and be able to create robust and reliable programs confidently.
Table of Contents (15 chapters)
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Summary

We covered a grab bag of topics in this chapter. Each represented an important non-object-oriented feature that is popular in Python. Just because we can use object-oriented principles does not always mean we should!

However, we also saw that Python typically implements such features by providing a syntax shortcut to traditional object-oriented syntax. Knowing the object-oriented principles underlying these tools allows us to use them more effectively in our own classes.

We discussed a series of built-in functions and file I/O operations. There are a whole bunch of different syntaxes available to us when calling functions with arguments, keyword arguments, and variable argument lists. Context managers are useful for the common pattern of sandwiching a piece of code between two method calls. Even functions are objects, and, conversely, any normal object can be made callable...

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