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Hands-On High Performance Programming with Qt 5

Hands-On High Performance Programming with Qt 5

By : Marek Krajewski
5 (2)
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Hands-On High Performance Programming with Qt 5

Hands-On High Performance Programming with Qt 5

5 (2)
By: Marek Krajewski

Overview of this book

Achieving efficient code through performance tuning is one of the key challenges faced by many programmers. This book looks at Qt programming from a performance perspective. You'll explore the performance problems encountered when using the Qt framework and means and ways to resolve them and optimize performance. The book highlights performance improvements and new features released in Qt 5.9, Qt 5.11, and 5.12 (LTE). You'll master general computer performance best practices and tools, which can help you identify the reasons behind low performance, and the most common performance pitfalls experienced when using the Qt framework. In the following chapters, you’ll explore multithreading and asynchronous programming with C++ and Qt and learn the importance and efficient use of data structures. You'll also get the opportunity to work through techniques such as memory management and design guidelines, which are essential to improve application performance. Comprehensive sections that cover all these concepts will prepare you for gaining hands-on experience of some of Qt's most exciting application fields - the mobile and embedded development domains. By the end of this book, you'll be ready to build Qt applications that are more efficient, concurrent, and performance-oriented in nature
Table of Contents (14 chapters)
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Qt networking classes

We will now introduce Qt networking classes and look at their basic usage patterns. During this discussion, we will introduce even more networking terms and concepts.

TCP and UDP networking classes

Lower level transport protocols are implemented by the QUdpSocket class for the UDP protocol, as well as QTcpSocket and QTcpServer for the TCP protocol.

We identify the remote communication endpoint by using the IP address of the remote machine and a port that identifies the program on the remote machine we want to talk to. Ports are identified by their port numbers, and some of these numbers (called well-known ports) are reserved for servers implementing higher-level protocols such as 80 for HTTP or 443 for...

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