Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Hands-On High Performance Programming with Qt 5
  • Toc
  • feedback
Hands-On High Performance Programming with Qt 5

Hands-On High Performance Programming with Qt 5

By : Marek Krajewski
5 (2)
close
Hands-On High Performance Programming with Qt 5

Hands-On High Performance Programming with Qt 5

5 (2)
By: Marek Krajewski

Overview of this book

Achieving efficient code through performance tuning is one of the key challenges faced by many programmers. This book looks at Qt programming from a performance perspective. You'll explore the performance problems encountered when using the Qt framework and means and ways to resolve them and optimize performance. The book highlights performance improvements and new features released in Qt 5.9, Qt 5.11, and 5.12 (LTE). You'll master general computer performance best practices and tools, which can help you identify the reasons behind low performance, and the most common performance pitfalls experienced when using the Qt framework. In the following chapters, you’ll explore multithreading and asynchronous programming with C++ and Qt and learn the importance and efficient use of data structures. You'll also get the opportunity to work through techniques such as memory management and design guidelines, which are essential to improve application performance. Comprehensive sections that cover all these concepts will prepare you for gaining hands-on experience of some of Qt's most exciting application fields - the mobile and embedded development domains. By the end of this book, you'll be ready to build Qt applications that are more efficient, concurrent, and performance-oriented in nature
Table of Contents (14 chapters)
close

C++ philosophy and design

C++ started as a humble preprocessor for C, so it's only natural that it inherited C's low-level character with its direct map to hardware, memory allocation control (stack and heap), pointer arithmetic, casts between types, dangerous lack of boundary checks, and also that of implicit initialization. Much of the early success of C++ has its roots in the decision to maintain backward compatibility with C in order to be able firstly to compile old C sources, and secondly to maintain the high performance of the resulting code.

Hence, one of the first and most important design guidelines for C++ was, and still is, the zero-overhead abstractions principle, or rephrased, you don't pay for what you don't use. The meaning of it is that each new language feature should incur no overhead if it is not used. For example, if we don't explicitly...

Unlock full access

Continue reading for free

A Packt free trial gives you instant online access to our library of over 7000 practical eBooks and videos, constantly updated with the latest in tech
bookmark search playlist font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete