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Software Architect’s Handbook

Software Architect’s Handbook

By : Joseph Ingeno
4.4 (10)
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Software Architect’s Handbook

Software Architect’s Handbook

4.4 (10)
By: Joseph Ingeno

Overview of this book

The Software Architect’s Handbook is a comprehensive guide to help developers, architects, and senior programmers advance their career in the software architecture domain. This book takes you through all the important concepts, right from design principles to different considerations at various stages of your career in software architecture. The book begins by covering the fundamentals, benefits, and purpose of software architecture. You will discover how software architecture relates to an organization, followed by identifying its significant quality attributes. Once you have covered the basics, you will explore design patterns, best practices, and paradigms for efficient software development. The book discusses which factors you need to consider for performance and security enhancements. You will learn to write documentation for your architectures and make appropriate decisions when considering DevOps. In addition to this, you will explore how to design legacy applications before understanding how to create software architectures that evolve as the market, business requirements, frameworks, tools, and best practices change over time. By the end of this book, you will not only have studied software architecture concepts but also built the soft skills necessary to grow in this field.
Table of Contents (19 chapters)
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Software architecture design

Software architecture design involves making decisions in order to satisfy functional requirements, quality attributes, and constraints. It is a problem-solving process that leads to the creation of an architecture design.

Software architecture design comprises defining the structures that will make up the solution and documenting them. The structures of a software system are made up of elements, and the relationships between the elements. The properties and behaviors of the elements that are publicly exposed, through an interface, should be identified as part of the design. The design allows you to understand how the elements behave and interact with each other. Private implementations of the elements are not architecturally significant and need not be considered as part of the design.

The software architecture design serves as technical guidance...

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