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Swift 4 Protocol-Oriented Programming

Swift 4 Protocol-Oriented Programming

By : Jon Hoffman
4.1 (29)
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Swift 4 Protocol-Oriented Programming

Swift 4 Protocol-Oriented Programming

4.1 (29)
By: Jon Hoffman

Overview of this book

Swift has become the number one language used in iOS and macOS development. The Swift standard library is developed using protocol-oriented programming techniques, generics, and first-class value semantics; therefore, every Swift developer should understand these powerful concepts and how to take advantage of them in their application design. This book will help you understand the differences between object-oriented programming and protocol-oriented programming. It will demonstrate how to work with protocol-oriented programming using real-world use cases. You will gain a solid knowledge of the various types that can be used in Swift and the differences between value and reference types. You will be taught how protocol-oriented programming techniques can be used to develop very flexible and easy-to-maintain code. By the end of the book, you will have a thorough understanding of protocol-oriented programming and how to utilize it to build powerful and practical applications.
Table of Contents (9 chapters)
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Preface

This book is about protocol-oriented programming. When Apple announced Swift 2 at the World Wide Developers Conference (WWDC) in 2015, they also declared that Swift was the world's first protocol-oriented programming language. By its name, we may assume that protocol-oriented programming is all about the protocol, however, that would be a wrong assumption. Protocol-oriented programming is about so much more than just the protocol; it is actually a new way of not only writing applications but also how we think about programming.

In the first four chapters, we take an in-depth look at each of the components of the protocol-oriented programming paradigm. These chapters are designed to give the reader a solid understanding of the different components of protocol-oriented programming, so he/she will understand how they can use these components in their applications.
One of the biggest misconceptions about protocol-oriented programming is that it is just another name for object-oriented programming. In Chapter 5, Object-Oriented Programming and Chapter 6, Protocol-Oriented Programming we take on this myth by comparing protocol-oriented programming to object-oriented programming to see what is similar and what is different. We also discuss the advantages and disadvantages of both programming paradigms.

The last two chapters are written to help the reader understand how they can design their application in a protocol-oriented programming way. Chapter 7, Adopting Design Patterns in Swift looks at how we can implement several design patterns in a protocol-oriented way and Chapter 8, Case Studies looks at three real-world case studies to reinforce everything previously discussed in the book.

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