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Swift 4 Protocol-Oriented Programming

Swift 4 Protocol-Oriented Programming

By : Jon Hoffman
4.1 (29)
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Swift 4 Protocol-Oriented Programming

Swift 4 Protocol-Oriented Programming

4.1 (29)
By: Jon Hoffman

Overview of this book

Swift has become the number one language used in iOS and macOS development. The Swift standard library is developed using protocol-oriented programming techniques, generics, and first-class value semantics; therefore, every Swift developer should understand these powerful concepts and how to take advantage of them in their application design. This book will help you understand the differences between object-oriented programming and protocol-oriented programming. It will demonstrate how to work with protocol-oriented programming using real-world use cases. You will gain a solid knowledge of the various types that can be used in Swift and the differences between value and reference types. You will be taught how protocol-oriented programming techniques can be used to develop very flexible and easy-to-maintain code. By the end of the book, you will have a thorough understanding of protocol-oriented programming and how to utilize it to build powerful and practical applications.
Table of Contents (9 chapters)
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Swift as a protocol-oriented programming language


As we did with the object-oriented design, we will start off by creating a very basic diagram that shows how to design the vehicle types in a protocol-oriented way. Just like the object-oriented diagram, this will be a very basic diagram that simply shows the types themselves without much detail:

The protocol-oriented design is quite a bit different from the object-oriented design. In the object-oriented design, we started the design with the superclass, which became the focus of the design and all subclasses inherited functionality and properties from that superclass.

In the protocol-oriented design, we start the design with the protocol. The protocols and protocol extensions are the focus of the protocol-oriented design; however, as we have seen throughout this book, protocol-oriented design isn't simply about the protocol.

In this new design, we use three techniques that make protocol-oriented programming significantly different from object...

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