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C# 6 and .NET Core 1.0

C# 6 and .NET Core 1.0

3.8 (11)
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C# 6 and .NET Core 1.0

C# 6 and .NET Core 1.0

3.8 (11)

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (20 chapters)
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19
Index

What you need for this book

Although you can develop and deploy C# on many platforms, including Mac OS X and Linux, for the best learning experience, you need two pieces of software:

  • Microsoft Windows 10
  • Microsoft Visual Studio Community 2015 with Update 1 (or later)

The best version of Windows to use is Microsoft Windows 10 because you need this version to create Universal Windows Platform apps in Chapter 13, Building Universal Windows Platform Apps Using XAML. Earlier versions of Windows, such as 7 or 8.1, will work for all other chapters. If you don't have a Windows computer, then you can use a virtual machine running Windows in the cloud. Refer to Appendix B, Creating a Virtual Machine for Your Development Environment for instructions.

The best version of Visual Studio to use is Microsoft Visual Studio Community 2015 with Update 1 (or later), which is the version I used while writing this book. In Chapter 15, Taking C# Cross-Platform, I will introduce you to Visual Studio Code, which runs on Windows, Linux, and Mac OS X, and can create cross-platform applications for all these OSes.

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