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  • Book Overview & Buying C# 6 and .NET Core 1.0
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C# 6 and .NET Core 1.0

C# 6 and .NET Core 1.0

3.8 (11)
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C# 6 and .NET Core 1.0

C# 6 and .NET Core 1.0

3.8 (11)

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (20 chapters)
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19
Index

Using assemblies and namespaces

The .NET Framework and the .NET Core are made up of several pieces, which are as follows:

  • Language compilers: These turn your source code (written with languages such as C#, F#, Visual Basic, and others) into intermediate language (IL) code stored in assemblies (applications and class libraries). C# 6 introduced a completely rewritten compiler known as Roslyn.
  • Common Language Runtimes (CLR and CoreCLR): These runtimes load assemblies, compile the IL code stored in them into native code instructions for your computer's CPU, and execute the code within an environment that manages resources such as threads and memory.
  • Base Class Libraries (BCL and CoreFX): These are prebuilt assemblies of types for performing common tasks when building applications. You can use them to quickly build anything you want, rather like combining LEGO pieces.

Comparing .NET Framework with .NET Core

The .NET Framework is a superset of .NET Core.

Although .NET Core has less functionality...

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