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TypeScript Design Patterns

TypeScript Design Patterns

By : Vane
3.7 (3)
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TypeScript Design Patterns

TypeScript Design Patterns

3.7 (3)
By: Vane

Overview of this book

In programming, there are several problems that occur frequently. To solve these problems, there are various repeatable solutions that are known as design patterns. Design patterns are a great way to improve the efficiency of your programs and improve your productivity. This book is a collection of the most important patterns you need to improve your applications’ performance and your productivity. The journey starts by explaining the current challenges when designing and developing an application and how you can solve these challenges by applying the correct design pattern and best practices. Each pattern is accompanied with rich examples that demonstrate the power of patterns for a range of tasks, from building an application to code testing. We’ll introduce low-level programming concepts to help you write TypeScript code, as well as work with software architecture, best practices, and design aspects.
Table of Contents (10 chapters)
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Observer Pattern


Observer Pattern is an important Pattern backed by an important idea in software engineering. And it is usually a key part of MVC architecture and its variants as well.

If you have ever written an application with a rich user interface without a framework like Angular or a solution with React, you might probably have struggled with changing class names and other properties of UI elements. More specifically, the code that controls those properties of the same group of elements lies every branch related to the elements in related event listeners, just to keep the elements being correctly updated.

Consider a "Do" button of which the disabled property should be determined by the status of a WebSocket connection to a server and whether the currently active item is done. Every time the status of either the connection or the active item gets updated, we'll need to update the button correspondingly. The most "handy" way could be two somewhat identical groups of code being put in two...

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