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Hands-On Mobile Development with .NET Core

Hands-On Mobile Development with .NET Core

By : Can Bilgin
3.4 (5)
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Hands-On Mobile Development with .NET Core

Hands-On Mobile Development with .NET Core

3.4 (5)
By: Can Bilgin

Overview of this book

.NET Core is the general umbrella term used for Microsoft’s cross-platform toolset. Xamarin, used for developing mobile applications, is one of the app model implementations for .NET Core infrastructure. In this book, you'll learn how to design, architect, and develop attractive, maintainable, and robust mobile applications for multiple platforms, including iOS, Android, and UWP, with the toolset provided by Microsoft using Xamarin, .NET Core, and Azure Cloud Services. This book will take you through various phases of application development using Xamarin, from environment setup, design, and architecture to publishing, with the help of real-world scenarios. Throughout the book, you'll learn how to develop mobile apps using Xamarin, Xamarin.Forms, and .NET Standard. You'll even be able to implement a web-based backend composed of microservices with .NET Core using various Azure services including, but not limited to, Azure App Services, Azure Active Directory, Notification Hub, Logic Apps, Azure Functions, and Cognitive Services. The book then guides you in creating data stores using popular database technologies such as Cosmos DB, SQL, and Realm. Finally, you will be able to set up an efficient and maintainable development pipeline to manage the application life cycle using Visual Studio App Center and Visual Studio Services.
Table of Contents (26 chapters)
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Free Chapter
1
Section 1: .NET Core and Cross-Platform Philosophy
5
Section 2: Xamarin and Xamarin.Forms
9
Section 3: Azure Cloud Services
14
Section 4: Advanced Mobile Development
19
Section 5: Application Life Cycle Management

Useful architectural patterns

Xamarin.Forms as a framework contains modules that help developers implement well-known architectural patterns so that they can create maintainable and robust applications.

Inversion of Control 

IoC is a design principle in which the responsibility of selecting concrete implementations for dependencies of a class is delegated to an external component or source. This way, the classes are decoupled from their dependencies so that they can be replaced/updated without much hassle.

The most common implementation of this principle is using the service locator pattern, where a container is created to store the concrete implementations, often registered via an appropriate abstraction, as shown in...

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