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Mastering Cross-Platform Development with Xamarin

Mastering Cross-Platform Development with Xamarin

By : Can Bilgin
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Mastering Cross-Platform Development with Xamarin

Mastering Cross-Platform Development with Xamarin

3 (4)
By: Can Bilgin

Overview of this book

The main goal of this book is to equip you with the required know-how to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. This book starts with general topics such as memory management, asynchronous programming, local storage, and networking, and later moves onto platform-specific features. During this transition, you will learn about key tools to leverage the patterns described, as well as advanced implementation strategies and features. The book also presents User Interface design and implementation concepts on Android and iOS platforms from a Xamarin and cross-platform perspective, with the goal to create a consistent but native UI experience. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release.
Table of Contents (14 chapters)
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13
Index

Summary

In cross-platform projects, with or without Xamarin.Forms, it is advisable to maintain the View elements as thin and devoid of static and/or sharable elements as possible. As discussed in this chapter, each Xamarin target platform supports resource and asset management in particular ways. These methodologies can be expanded to share static resources between the platform-specific projects by using linked resources and/or using special build techniques.

Architectural patterns, imposed by the platform or otherwise, can also be employed either at the beginning of the project or as the project matures through iterations. MVC and MVVM, as well as MVP, patterns help reduce the sharable logic components on the View, creating a more loosely-coupled project structure (see quality identifiers in Chapter 1, Developing with Xamarin).

After having covered different aspects of the Xamarin framework and UI-related concepts, in the next part of the book, we will discuss Application Lifecycle Management...

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