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Hands-On Embedded Programming with Qt

Hands-On Embedded Programming with Qt

By : Werner
3.8 (5)
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Hands-On Embedded Programming with Qt

Hands-On Embedded Programming with Qt

3.8 (5)
By: Werner

Overview of this book

Qt is an open source toolkit suitable for cross-platform and embedded application development. This book uses inductive teaching to help you learn how to create applications for embedded and Internet of Things (IoT) devices with Qt 5. You’ll start by learning to develop your very first application with Qt. Next, you’ll build on the first application by understanding new concepts through hands-on projects and written text. Each project will introduce new features that will help you transform your basic first project into a connected IoT application running on embedded hardware. In addition to gaining practical experience in developing an embedded Qt project, you will also gain valuable insights into best practices for Qt development and explore advanced techniques for testing, debugging, and monitoring the performance of Qt applications. The examples and projects covered throughout the book can be run both locally and on an embedded platform. By the end of this book, you will have the skills you need to use Qt 5 to confidently develop modern embedded applications.
Table of Contents (22 chapters)
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1
Section 1: Getting Started with Embedded Qt
5
Section 2: Working with Embedded Qt
10
Section 3: Deep Dive into Embedded Qt
14
Section 4: Advanced Techniques and Best Practices
Appendix A: BigProject Requirements

Running Your First Application on the Target

In Chapter 1, Setting Up the Environment, we worked through the process of setting up our Host for Qt development and cross-compilation, and we set up our Target. In Chapter 2, Writing Your First Qt Application, we wrote a simple Qt program. In this chapter, we will configure Qt Creator to work with the Target and run greetings from Qt on it.

In the process, we will be covering the following topics:

  • Configuring Qt Creator for our Target
  • Building for the Target
  • Deploying on the Target
  • Running the application on the Target
  • Debugging on the Target

By the end of this chapter, you should have learned the following:

  • How to configure Qt Creator for cross-compilation builds
  • How to transfer an application to the Target
  • How to run and debug the application on the Target
  • How to use layouts to make flexible displays
...

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