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Hands-On Embedded Programming with Qt

Hands-On Embedded Programming with Qt

By : Werner
3.8 (5)
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Hands-On Embedded Programming with Qt

Hands-On Embedded Programming with Qt

3.8 (5)
By: Werner

Overview of this book

Qt is an open source toolkit suitable for cross-platform and embedded application development. This book uses inductive teaching to help you learn how to create applications for embedded and Internet of Things (IoT) devices with Qt 5. You’ll start by learning to develop your very first application with Qt. Next, you’ll build on the first application by understanding new concepts through hands-on projects and written text. Each project will introduce new features that will help you transform your basic first project into a connected IoT application running on embedded hardware. In addition to gaining practical experience in developing an embedded Qt project, you will also gain valuable insights into best practices for Qt development and explore advanced techniques for testing, debugging, and monitoring the performance of Qt applications. The examples and projects covered throughout the book can be run both locally and on an embedded platform. By the end of this book, you will have the skills you need to use Qt 5 to confidently develop modern embedded applications.
Table of Contents (22 chapters)
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1
Section 1: Getting Started with Embedded Qt
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5
Section 2: Working with Embedded Qt
10
Section 3: Deep Dive into Embedded Qt
14
Section 4: Advanced Techniques and Best Practices
Appendix A: BigProject Requirements

Section 1: Getting Started with Embedded Qt

In this section, we will be learning how to set up an embedded development environment. In Chapter 1, Setting Up the Environment, we will go over the software setup for our host and target machines and learn what hardware you will need as we move forward. In Chapter 2, Writing Your First Qt Application, we will focus on setting up and running our first Qt application on the host system. We won't be using the target system yet, so the host system can be completed while you are waiting for the target to arrive. In Chapter 3, Running Your First Application on the Target, we will take the application we wrote in Chapter 2, Writing Your First Qt Application, and run it on the target.

The following chapters will be covered in this section:

  • Chapter 1, Setting Up the Environment
  • Chapter 2, Writing Your First Qt Application
  • Chapter 3, Running Your First Application on the Target
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