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  • Book Overview & Buying Unity Certified Programmer: Exam Guide
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Unity Certified Programmer: Exam Guide

Unity Certified Programmer: Exam Guide

By : Walker
4.5 (8)
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Unity Certified Programmer: Exam Guide

Unity Certified Programmer: Exam Guide

4.5 (8)
By: Walker

Overview of this book

Unity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but also enable you to be part of the Unity community. This study guide will start by building on your understanding of C# programming and take you through the process of downloading and installing Unity. You’ll understand how Unity works and get to grips with the core objectives of the Unity exam. As you advance, you’ll enhance your skills by creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any recent Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level by working with Unity tools such as the Animator, Particle Effects, Lighting, UI/UX, Scriptable Objects, and debugging. By the end of this book, you’ll have developed a solid understanding of the different tools in Unity and understand how to create impressive Unity applications by making the most of its toolset.
Table of Contents (17 chapters)
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14
Full Unity Programmer Mock Exam

Collaborate

Collaborate is a form of version control, which means multiple people can work on the same project at the same time. It's similar to Git, Perforce, and Mercurial. All project files are stored locally but can then be pushed to an online server (the cloud) where all members of the project can pull your changes to their local machine and vice versa.

Similar to other types of version control, Collaborate has the following features:

  • Add: Include your local files to the project to be pushed onto the cloud.
  • Conflict Resolution: Change or update yours or someone else's scene file or code when work is merged together.
  • History: Go back to a previous push to amend an issue.
  • Publish: Push your work onto the cloud for everyone in the project to share.
  • Pull: Pull work from the cloud to your local machine.

Collaborate also has a repository, whichis where your project is stored.

...

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