Let's cover an example of seeing different filter modes in action:
- Open the ch07_03_texture-filters.html file using your browser:

- The controls include a slider to adjust the distance of the box from the viewer, while the buttons modify the magnification and minification filters.
- Experiment with different modes to observe the effect they have on the texture. Magnification filters take effect when the cube's textures are being rendered larger than their source image size; minification filters when it is further away. Be sure to rotate the cube as well to observe what the texture looks like when viewed at an angle with each mode.
What just happened?
We learned how to create and load textures into our 3D scene. We also covered various techniques for mapping textures onto objects, along with an interactive example to demonstrate...