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PyTorch 1.x Reinforcement Learning Cookbook

PyTorch 1.x Reinforcement Learning Cookbook

By : Yuxi (Hayden) Liu
4.3 (3)
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PyTorch 1.x Reinforcement Learning Cookbook

PyTorch 1.x Reinforcement Learning Cookbook

4.3 (3)
By: Yuxi (Hayden) Liu

Overview of this book

Reinforcement learning (RL) is a branch of machine learning that has gained popularity in recent times. It allows you to train AI models that learn from their own actions and optimize their behavior. PyTorch has also emerged as the preferred tool for training RL models because of its efficiency and ease of use. With this book, you'll explore the important RL concepts and the implementation of algorithms in PyTorch 1.x. The recipes in the book, along with real-world examples, will help you master various RL techniques, such as dynamic programming, Monte Carlo simulations, temporal difference, and Q-learning. You'll also gain insights into industry-specific applications of these techniques. Later chapters will guide you through solving problems such as the multi-armed bandit problem and the cartpole problem using the multi-armed bandit algorithm and function approximation. You'll also learn how to use Deep Q-Networks to complete Atari games, along with how to effectively implement policy gradients. Finally, you'll discover how RL techniques are applied to Blackjack, Gridworld environments, internet advertising, and the Flappy Bird game. By the end of this book, you'll have developed the skills you need to implement popular RL algorithms and use RL techniques to solve real-world problems.
Table of Contents (11 chapters)
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Solving the coin-flipping gamble problem

Gambling on coin flipping should sound familiar to everyone. In each round of the game, the gambler can make a bet on whether a coin flip will show heads. If it turns out heads, the gambler will win the same amount they bet; otherwise, they will lose this amount. The game continues until the gambler loses (ends up with nothing) or wins (wins more than 100 dollars, let's say). Let's say the coin is unfair and it lands on heads 40% of the time. In order to maximize the chance of winning, how much should the gambler bet based on their current capital in each round? This will definitely be an interesting problem to solve.

If the coin lands on heads more than 50% of the time, there is nothing to discuss. The gambler can just keep betting one dollar each round and should win the game most of the time. If it is a fair coin, the gambler...

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