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PyTorch 1.x Reinforcement Learning Cookbook
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PyTorch 1.x Reinforcement Learning Cookbook
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Overview of this book
Reinforcement learning (RL) is a branch of machine learning that has gained popularity in recent times. It allows you to train AI models that learn from their own actions and optimize their behavior. PyTorch has also emerged as the preferred tool for training RL models because of its efficiency and ease of use.
With this book, you'll explore the important RL concepts and the implementation of algorithms in PyTorch 1.x. The recipes in the book, along with real-world examples, will help you master various RL techniques, such as dynamic programming, Monte Carlo simulations, temporal difference, and Q-learning. You'll also gain insights into industry-specific applications of these techniques. Later chapters will guide you through solving problems such as the multi-armed bandit problem and the cartpole problem using the multi-armed bandit algorithm and function approximation. You'll also learn how to use Deep Q-Networks to complete Atari games, along with how to effectively implement policy gradients. Finally, you'll discover how RL techniques are applied to Blackjack, Gridworld environments, internet advertising, and the Flappy Bird game.
By the end of this book, you'll have developed the skills you need to implement popular RL algorithms and use RL techniques to solve real-world problems.
Table of Contents (11 chapters)
Preface
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Getting Started with Reinforcement Learning and PyTorch
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Markov Decision Processes and Dynamic Programming
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Monte Carlo Methods for Making Numerical Estimations
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Temporal Difference and Q-Learning
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Solving Multi-armed Bandit Problems
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Scaling Up Learning with Function Approximation
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Deep Q-Networks in Action
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Implementing Policy Gradients and Policy Optimization
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Capstone Project – Playing Flappy Bird with DQN
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Other Books You May Enjoy
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