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Solidity Programming Essentials

Solidity Programming Essentials

By : Modi
3.6 (8)
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Solidity Programming Essentials

Solidity Programming Essentials

3.6 (8)
By: Modi

Overview of this book

Solidity is a high-level language for writing smart contracts, and the syntax has large similarities with JavaScript, thereby making it easier for developers to learn, design, compile, and deploy smart contracts on large blockchain ecosystems including Ethereum and Polygon among others. This book guides you in understanding Solidity programming from scratch. The book starts with step-by-step instructions for the installation of multiple tools and private blockchain, along with foundational concepts such as variables, data types, and programming constructs. You’ll then explore contracts based on an object-oriented paradigm, including the usage of constructors, interfaces, libraries, and abstract contracts. The following chapters help you get to grips with testing and debugging smart contracts. As you advance, you’ll learn about advanced concepts like assembly programming, advanced interfaces, usage of recovery, and error handling using try-catch blocks. You’ll also explore multiple design patterns for smart contracts alongside developing secure smart contracts, as well as gain a solid understanding of writing upgradable smart concepts and data modeling. Finally, you’ll discover how to create your own ERC20 and NFT tokens from scratch. By the end of this book, you will be able to write, deploy, and test smart contracts in Ethereum.
Table of Contents (21 chapters)
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1
Part 1: The Fundamentals of Solidity and Ethereum
7
Part 2: Writing Robust Smart Contracts
13
Part 3: Advanced Smart Contracts

Exploring ownership in Solidity

Solidity has some unique features that are not available in other programming languages, and it requires us to rethink it from a design patterns perspective. Solidity provides unique constructs, such as modifiers, which have a different way of handling and throwing exceptions, and has unique concepts, such as gas, Ether, consumption of gas, payable functions, and fallback functions.

Solidity was envisioned to provide a means to write contracts, although writing a contract looks very similar to writing an object-oriented class along with its methods and variables. In essence, contracts are a completely different genre and provide implementations that are unique to contract-based languages.

In this chapter, we will investigate design patterns that do not demand a complete chapter on their own but are very important from the usage and implementation perspectives. We will first understand what ownership is, and then cover the following:

  • Ownable...
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