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Solidity Programming Essentials

Solidity Programming Essentials

By : Modi
3.6 (8)
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Solidity Programming Essentials

Solidity Programming Essentials

3.6 (8)
By: Modi

Overview of this book

Solidity is a high-level language for writing smart contracts, and the syntax has large similarities with JavaScript, thereby making it easier for developers to learn, design, compile, and deploy smart contracts on large blockchain ecosystems including Ethereum and Polygon among others. This book guides you in understanding Solidity programming from scratch. The book starts with step-by-step instructions for the installation of multiple tools and private blockchain, along with foundational concepts such as variables, data types, and programming constructs. You’ll then explore contracts based on an object-oriented paradigm, including the usage of constructors, interfaces, libraries, and abstract contracts. The following chapters help you get to grips with testing and debugging smart contracts. As you advance, you’ll learn about advanced concepts like assembly programming, advanced interfaces, usage of recovery, and error handling using try-catch blocks. You’ll also explore multiple design patterns for smart contracts alongside developing secure smart contracts, as well as gain a solid understanding of writing upgradable smart concepts and data modeling. Finally, you’ll discover how to create your own ERC20 and NFT tokens from scratch. By the end of this book, you will be able to write, deploy, and test smart contracts in Ethereum.
Table of Contents (21 chapters)
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1
Part 1: The Fundamentals of Solidity and Ethereum
7
Part 2: Writing Robust Smart Contracts
13
Part 3: Advanced Smart Contracts

Implementing simple solutions with composition

The previous section showed how to create a simple upgradable solution using inheritance. The same can be achieved using composition as well. Composition is a well-stable object-orientation concept in which objects are created by composing other objects. The other objects can live independently or can be completely dependent on the parent object.

The same example from the previous section has been used here, but refactored to use composition instead of inheritance. In this example, the BankStorage contract has the storage variable for storing global data along with a couple of getter and setter functions for reading and writing the state variables, as shown here:

// SPDX-License-Identifier: GPL-3.0
pragma solidity >=0.7.0 <0.9.0
contract BankStorage {
    mapping (address => uint256) public balances ;
    
    function SetBalance(address addr, uint256 amount) public...
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