Pix2pix is a variant of the conditional GAN. We have already covered conditional GANs in Chapter 3, Face-Aging Using Conditional GAN (cGAN). Before moving forward, make sure you take a look at what cGANs are. Once you are comfortable with cGANs, you can continue with this chapter. Pix2pix is a type of GAN that is capable of performing image-to-image translation using the unsupervised method of machine learning (ML). Once trained, pix2pix can translate an image from domain A to domain B. Vanilla CNNs can also be used for image-to-image translation, but they don't generate realistic and sharp images. On the other hand, pix2pix has shown immense potential to be able to generate realistic and sharp images. We will be training pix2pix to translate labels of facades to images of facade. Let's start by understanding the architecture of pix2pix.
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Generative Adversarial Networks Projects
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Generative Adversarial Networks Projects
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Overview of this book
Generative Adversarial Networks (GANs) have the potential to build next-generation models, as they can mimic any distribution of data. Major research and development work is being undertaken in this field since it is one of the rapidly growing areas of machine learning. This book will test unsupervised techniques for training neural networks as you build seven end-to-end projects in the GAN domain.
Generative Adversarial Network Projects begins by covering the concepts, tools, and libraries that you will use to build efficient projects. You will also use a variety of datasets for the different projects covered in the book. The level of complexity of the operations required increases with every chapter, helping you get to grips with using GANs. You will cover popular approaches such as 3D-GAN, DCGAN, StackGAN, and CycleGAN, and you’ll gain an understanding of the architecture and functioning of generative models through their practical implementation.
By the end of this book, you will be ready to build, train, and optimize your own end-to-end GAN models at work or in your own projects.
Table of Contents (11 chapters)
Preface
Introduction to Generative Adversarial Networks
3D-GAN - Generating Shapes Using GANs
Face Aging Using Conditional GAN
Generating Anime Characters Using DCGANs
Using SRGANs to Generate Photo-Realistic Images
StackGAN - Text to Photo-Realistic Image Synthesis
CycleGAN - Turn Paintings into Photos
Conditional GAN - Image-to-Image Translation Using Conditional Adversarial Networks
Predicting the Future of GANs
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