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OpenCV Computer Vision Application Programming Cookbook Second Edition

OpenCV Computer Vision Application Programming Cookbook Second Edition

By : Robert Laganiere
3.7 (3)
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OpenCV Computer Vision Application Programming Cookbook Second Edition

OpenCV Computer Vision Application Programming Cookbook Second Edition

3.7 (3)
By: Robert Laganiere

Overview of this book

OpenCV 3 Computer Vision Application Programming Cookbook is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers wishing to be introduced to the concepts of computer vision programming. It can also be used as a companion book in a university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision.
Table of Contents (13 chapters)
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12
Index

Introduction

In order to build computer vision applications, you need to be able to access the image content and eventually modify or create images. This chapter will teach you how to manipulate the picture elements (also known as pixels). You will learn how to scan an image and process each of its pixels. You will also learn how to do this efficiently, since even images of modest dimensions can contain hundreds of thousands of pixels.

Fundamentally, an image is a matrix of numerical values. This is why, as we learned in Chapter 1, Playing with Images, OpenCV 2 manipulates them using the cv::Mat data structure. Each element of the matrix represents one pixel. For a gray-level image (a black-and-white image), pixels are unsigned 8-bit values where 0 corresponds to black and 255 corresponds to white. In the case of color images, three primary color values are required in order to reproduce the different visible colors. This is a consequence of the fact that our human visual system is trichromatic...

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