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  • Book Overview & Buying MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide
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MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide

MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide

By : Johnny Tordgeman
4.8 (5)
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MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide

MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide

4.8 (5)
By: Johnny Tordgeman

Overview of this book

Microsoft Silverlight is a powerful development platform for creating engaging, interactive applications for many screens across the Web, desktop, and mobile devices. Silverlight is also a great (and growing) Line-Of-Business platform and is increasingly being used to build data-driven business applications. Silverlight is based on familiar .NET languages such as C# which enables existing .NET developers to get started developing rich internet applications almost immediately. "MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide" will show you how to prepare for and pass the (70-506): TS: Microsoft Silverlight 4 Development exam.Packed with practical examples and Q&As, MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide starts by showing you how to lay out a user interface, enhance the user interface, implement application logic, work with data and interact with a host platform amongst others.
Table of Contents (15 chapters)
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MCTS: Microsoft Silverlight 4 Development (70-506) Certification Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Implementing data binding


Data binding, at its core, provides a simple way for a Silverlight developer to work with data by separating the display module from the data management module. By establishing a connection between data objects from the backend and the UI layer, you get a mechanism that lets you update UI elements when data changes, or the other way around without the use of code.

The bound data can flow in three distinctive modes as follows:

  • OneTime: The target of the bind operation will update with the source only when it's created. For example, if we have a TextBlock element bound to a property, the TextBlock element will only display the value the property had when TextBlock was rendered. TextBlock won't change its value even if the backend property changes later on.

  • OneWay: The target of the bind operation will update with the source every time the source changes. Using the same example as before, if the TextBlock element is bound to a property using the one-way binding...

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