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Skill Up: A Software Developer's Guide to Life and Career

Skill Up: A Software Developer's Guide to Life and Career

By : Jordan Hudgens
4 (2)
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Skill Up: A Software Developer's Guide to Life and Career

Skill Up: A Software Developer's Guide to Life and Career

4 (2)
By: Jordan Hudgens

Overview of this book

This is an all-purpose toolkit for your programming career. It has been built by Jordan Hudgens over a lifetime of coding and teaching coding. It helps you identify the key questions and stumbling blocks that programmers encounter, and gives you the answers to them! It is a comprehensive guide containing more than 50 insights that you can use to improve your work, and to give advice in your career. The book is split up into three topic areas: Coder Skills, Freelancer Skills, and Career Skills, each containing a wealth of practical advice. Coder Skills contains advice for people starting out, or those who are already working in a programming role but want to improve their skills. It includes such subjects as: how to study and understand complex topics, and getting past skill plateaus when learning new languages. Freelancer Skills contains advice for developers working as freelancers or with freelancers. It includes such subjects as: knowing when to fire a client, and tips for taking over legacy applications. Career Skills contains advice for building a successful career as a developer. It includes such subjects as: how to improve your programming techniques, and interview guides and developer salary negotiation strategies.
Table of Contents (5 chapters)
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4
Index

Chapter 38. Examples of Freelance Portfolios That Help Acquire New Clients

In this chapter, I'm going to discuss examples of freelance portfolios that you can use to attract clients. Before deciding on the types of projects you want to include in your portfolio, it's important to answer a few key questions:

  • Who will I be showing this portfolio to?
  • What type of features do I love developing?

The first question is pretty standard; you need to know you your audience to ensure that your work will have its greatest impact. For example, if you want to attract small mom and pop businesses, it wouldn't make much sense to fill your portfolio with 3D Unity zombie game renderings.

The second question speaks to your passions as a developer. Too many coders create a portfolio full of generic projects that they don't truly love and it's apparent to potential employers and clients. Make sure that the projects you build fit your personality as a developer and that you are...

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