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Skill Up: A Software Developer's Guide to Life and Career

Skill Up: A Software Developer's Guide to Life and Career

By : Jordan Hudgens
4 (2)
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Skill Up: A Software Developer's Guide to Life and Career

Skill Up: A Software Developer's Guide to Life and Career

4 (2)
By: Jordan Hudgens

Overview of this book

This is an all-purpose toolkit for your programming career. It has been built by Jordan Hudgens over a lifetime of coding and teaching coding. It helps you identify the key questions and stumbling blocks that programmers encounter, and gives you the answers to them! It is a comprehensive guide containing more than 50 insights that you can use to improve your work, and to give advice in your career. The book is split up into three topic areas: Coder Skills, Freelancer Skills, and Career Skills, each containing a wealth of practical advice. Coder Skills contains advice for people starting out, or those who are already working in a programming role but want to improve their skills. It includes such subjects as: how to study and understand complex topics, and getting past skill plateaus when learning new languages. Freelancer Skills contains advice for developers working as freelancers or with freelancers. It includes such subjects as: knowing when to fire a client, and tips for taking over legacy applications. Career Skills contains advice for building a successful career as a developer. It includes such subjects as: how to improve your programming techniques, and interview guides and developer salary negotiation strategies.
Table of Contents (5 chapters)
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4
Index

Chapter 29. Should You Use TDD on Freelance Projects? – Comparing Quality Versus Speed

When approaching a new freelance project, one of the first questions many developers and designers ask is:

Do you want it done fast… or properly?

In this chapter, I'm going to specifically discuss if you should use TDD on freelance projects. However, the concepts I'll discuss now apply to any type of quality control system. So, this is great advice for any developer.

Quality versus Speed

There's an old software engineering rule that states that there are three options you have when building a project:

  • Quality
  • Speed
  • Cost
    Quality versus Speed

This diagram represents the principle as a Venn diagram. The elusive center is where you have a project that's built quickly, for a low price, and was created with industry-wide best practices. In my experience, it's rare for a project to reside inside of this sweet spot. Instead, I'll tell clients that they can pick two out of the three...

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