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Image Processing with ImageJ - Second Edition

Image Processing with ImageJ - Second Edition

By : Jurjen Broeke, Pascau
3.4 (5)
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Image Processing with ImageJ - Second Edition

Image Processing with ImageJ - Second Edition

3.4 (5)
By: Jurjen Broeke, Pascau

Overview of this book

Advances in image processing have been vital for the scientific and technological communities, making it possible to analyze images in greater detail than ever before. But as images become larger and more complex, advanced processing techniques are required. ImageJ is built for the modern challenges of image processing – it’s one of the key tools in its development, letting you automate basic tasks so you can focus on sophisticated, in depth analysis. This book demonstrates how to put ImageJ into practice. It outlines its key features and demonstrates how to create your own image processing applications using macros and ImageJ plugins. Once you’ve got to grips with the basics of ImageJ, you’ll then discover how to build a number of different image processing solutions. From simple tasks to advanced and automated image processing, you’ll gain confidence with this innovative and powerful tool – however and whatever you are using it for.
Table of Contents (12 chapters)
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2
2. Basic Image Processing with ImageJ
11
Index

Frameworks for macros and plugins


We will look at some tools that ImageJ offers developers to deal with images and their processing. In the previous chapter, we looked at macros to perform common image-processing steps. This was already an improvement over the processing of time series one frame at a time, but ImageJ supports more tools and constructs that allow you to expand these basic tools further. In this chapter, we will look at some of these constructs as a preparation for the upcoming chapters, where we will look at plugins and their implementation.

ImageJ has two ways to process in a more automated fashion: macros and plugins. Besides the macros described in the previous chapter, ImageJ also supports other Java-based scripting languages such as Beanshell and JavaScript, as well as the scripting languages Python and Ruby, among others. The plugins can be split into two groups as well: plugins based on the original ImageJ (that is, ImageJ1.x plugins) and those based on the next development...

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