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Redux Made Easy with Rematch

Redux Made Easy with Rematch

By : Moreno
5 (4)
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Redux Made Easy with Rematch

Redux Made Easy with Rematch

5 (4)
By: Moreno

Overview of this book

Rematch is Redux best practices without the boilerplate. This book is an easy-to-read guide for anyone who wants to get started with Redux, and for those who are already using it and want to improve their codebase. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will take you from the simplest through to the most complex layers of Rematch. You’ll learn how to migrate from Redux, and write plugins to set up a fully tested store by integrating it with vanilla JavaScript, React, and React Native. You'll then build a real-world application from scratch with the power of Rematch and its plugins. As you advance, you’ll see how plugins extend Rematch functionalities, understanding how they work and help to create a maintainable project. Finally, you'll analyze the future of Rematch and how the frontend ecosystem is becoming easier to use and maintain with alternatives to Redux. By the end of this book, you'll be able to have total control of the application state and use Rematch to manage its scalability with simplicity.
Table of Contents (18 chapters)
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1
Section 1: Rematch Essentials
6
Section 2: Building Real-World Web Apps with Rematch
11
Section 3: Diving Deeper into Rematch

Chapter 5: React with Rematch – The Best Couple – Part I

In this chapter, we'll learn how to transform the client's requirements into mockups, create a user interface, list products inside an infinite scrolling list and add them to a shopping cart, and create a favorites system where the user can add products to a favorites list.

This chapter is one of the most important chapters in the book because it will serve as the basis for later chapters. We'll use the latest React technologies and features to start building the first prototype of our Amazon-like application.

In this chapter, we'll cover the following topics:

  • Preparing the environment
  • Creating the UI components

By the end of the chapter, you'll be able to create an application, create isolated components with a design system such as Tailwind, and explain how independent components come together in a real-world application.

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