Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Redux Made Easy with Rematch
  • Toc
  • feedback
Redux Made Easy with Rematch

Redux Made Easy with Rematch

By : Moreno
5 (4)
close
Redux Made Easy with Rematch

Redux Made Easy with Rematch

5 (4)
By: Moreno

Overview of this book

Rematch is Redux best practices without the boilerplate. This book is an easy-to-read guide for anyone who wants to get started with Redux, and for those who are already using it and want to improve their codebase. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will take you from the simplest through to the most complex layers of Rematch. You’ll learn how to migrate from Redux, and write plugins to set up a fully tested store by integrating it with vanilla JavaScript, React, and React Native. You'll then build a real-world application from scratch with the power of Rematch and its plugins. As you advance, you’ll see how plugins extend Rematch functionalities, understanding how they work and help to create a maintainable project. Finally, you'll analyze the future of Rematch and how the frontend ecosystem is becoming easier to use and maintain with alternatives to Redux. By the end of this book, you'll be able to have total control of the application state and use Rematch to manage its scalability with simplicity.
Table of Contents (18 chapters)
close
1
Section 1: Rematch Essentials
6
Section 2: Building Real-World Web Apps with Rematch
11
Section 3: Diving Deeper into Rematch

Debouncing and throttling

Debouncing and throttling techniques are used to limit the number of times a function can be executed.

For instance, with functions attached to events such as clicking on buttons, it is technically the user who decides when the function attached to the button executes and how many times. Sometimes this isn't good for the performance of our website, especially when our application is built with React and the performance is really tied to how many times the website re-renders.

With the debounce technique, it doesn't matter how many times the event is fired; it will be executed again only after the specified amount of time has passed after the user stops firing the event.

The most common usage for debouncing functions is adding an expensive callback when the user writes in the <input /> element:

import debounce from "lodash.debounce";
export const InputElement = () => {
  const dispatch = useDispatch<Dispatch...

Unlock full access

Continue reading for free

A Packt free trial gives you instant online access to our library of over 7000 practical eBooks and videos, constantly updated with the latest in tech
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete