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Hands-On Microservices with Rust

Hands-On Microservices with Rust

By : Kolodin
4.1 (9)
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Hands-On Microservices with Rust

Hands-On Microservices with Rust

4.1 (9)
By: Kolodin

Overview of this book

Microservice architecture is sweeping the world as the de facto pattern for building web-based applications. Rust is a language particularly well-suited for building microservices. It is a new system programming language that offers a practical and safe alternative to C. This book describes web development using the Rust programming language and will get you up and running with modern web frameworks and crates with examples of RESTful microservices creation. You will deep dive into Reactive programming, and asynchronous programming, and split your web application into a set of concurrent actors. The book provides several HTTP-handling examples with manageable memory allocations. You will walk through stateless high-performance microservices, which are ideally suitable for computation or caching tasks, and look at stateful microservices, which are filled with persistent data and database interactions. As we move along, you will learn how to use Rust macros to describe business or protocol entities of our application and compile them into native structs, which will be performed at full speed with the help of the server's CPU. Finally, you will be taken through examples of how to test and debug microservices and pack them into a tiny monolithic binary or put them into a container and deploy them to modern cloud platforms such as AWS.
Table of Contents (19 chapters)
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Summary

In this chapter, we discussed optimizations. First, we explored tools for measuring performance—Welle, which is an alternative to the classic Apache Benchmarking tool, and Drill, which uses scripts to perform load tests.

Then we created a tiny microservice and measured its performance. Focusing on results, we applied some optimizations to that microservice—we avoided blocking a shared state for reading, we reused a value by a reference instead of cloning it, and we added the caching of rendered templates. Then we measured the performance of the optimized microservice and compared it with the original version.

In the last section of this chapter, we got acquainted with alternative techniques of optimization—using LTO, aborting execution without backtracing instead of panicking, reducing the size of a compiled binary, benchmarking small pieces of code...

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