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Hands-On Microservices with Rust

Hands-On Microservices with Rust

By : Kolodin
4.1 (9)
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Hands-On Microservices with Rust

Hands-On Microservices with Rust

4.1 (9)
By: Kolodin

Overview of this book

Microservice architecture is sweeping the world as the de facto pattern for building web-based applications. Rust is a language particularly well-suited for building microservices. It is a new system programming language that offers a practical and safe alternative to C. This book describes web development using the Rust programming language and will get you up and running with modern web frameworks and crates with examples of RESTful microservices creation. You will deep dive into Reactive programming, and asynchronous programming, and split your web application into a set of concurrent actors. The book provides several HTTP-handling examples with manageable memory allocations. You will walk through stateless high-performance microservices, which are ideally suitable for computation or caching tasks, and look at stateful microservices, which are filled with persistent data and database interactions. As we move along, you will learn how to use Rust macros to describe business or protocol entities of our application and compile them into native structs, which will be performed at full speed with the help of the server's CPU. Finally, you will be taken through examples of how to test and debug microservices and pack them into a tiny monolithic binary or put them into a container and deploy them to modern cloud platforms such as AWS.
Table of Contents (19 chapters)
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Testing microservices

Rust is an almost perfect tool for creating reliable applications. The compiler is so strict and never misses any potential memory access error or data race, but still there are many ways to make a mistake in the code. In other words, Rust helps you a lot, but it is not omnipotent.

Unit testing

Microservices can also have bugs, so you have to be armed to handle all possible bugs. The first line of defense is unit testing.

Unit testing involves using HTTP clients to send an isolated request to a server or a request handler. In a unit test, you should check only one function. It's necessary to cover the majority of the code that helps to keep the same behavior of a function that can be reimplemented...

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