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Web Application Development with R Using Shiny

Web Application Development with R Using Shiny

By : Chris Beeley, Shitalkumar R. Sukhdeve
3.8 (4)
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Web Application Development with R Using Shiny

Web Application Development with R Using Shiny

3.8 (4)
By: Chris Beeley, Shitalkumar R. Sukhdeve

Overview of this book

Web Application Development with R Using Shiny helps you become familiar with the complete R Shiny package. The book starts with a quick overview of R and its fundamentals, followed by an exploration of the fundamentals of Shiny and some of the things that it can help you do. You’ll learn about the wide range of widgets and functions within Shiny and how they fit together to make an attractive and easy to use application. Once you have understood the basics, you'll move on to studying more advanced UI features, including how to style apps in detail using the Bootstrap framework or and Shiny's inbuilt layout functions. You'll learn about enhancing Shiny with JavaScript, ranging from adding simple interactivity with JavaScript right through to using JavaScript to enhance the reactivity between your app and the UI. You'll learn more advanced Shiny features of Shiny, such as uploading and downloading data and reports, as well as how to interact with tables and link reactive outputs. Lastly, you'll learn how to deploy Shiny applications over the internet, as well as and how to handle storage and data persistence within Shiny applications, including the use of relational databases. By the end of this book, you'll be ready to create responsive, interactive web applications using the complete R (v 3.4) Shiny (1.1.0) suite.
Table of Contents (11 chapters)
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Reading client information and GET requests in Shiny

Shiny includes some very useful functionality that allows you to read information from a client's web browser, such as information from the URL (including GET search requests) and the size of plots in pixels.

All you need to do, as before, is run shinyServer() with a session argument. This causes, among other things, an object to be created that holds information about a client's session, named session$clientData.

The exact content of this object will depend on what is open on the screen. The following objects will always exist:

url_hostname   # hostname, e.g. localhost or chrisbeeley.net  
url_pathname = # path, e.g. / or /shiny  
url_port =     # port number (8100 for localhost, can optionally  
               # change when hosting, see chapter 5)  
url_protocol = # highly likely to be http:  
url_search =   # the...
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