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Test-Driven Java Development, Second Edition

Test-Driven Java Development, Second Edition

By : Viktor Farcic, Garcia
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Test-Driven Java Development, Second Edition

Test-Driven Java Development, Second Edition

2 (2)
By: Viktor Farcic, Garcia

Overview of this book

Test-driven development (TDD) is a development approach that relies on a test-first procedure that emphasizes writing a test before writing the necessary code, and then refactoring the code to optimize it.The value of performing TDD with Java, one of the longest established programming languages, is to improve the productivity of programmers and the maintainability and performance of code, and develop a deeper understanding of the language and how to employ it effectively. Starting with the basics of TDD and understanding why its adoption is beneficial, this book will take you from the first steps of TDD with Java until you are confident enough to embrace the practice in your day-to-day routine.You'll be guided through setting up tools, frameworks, and the environment you need, and we will dive right into hands-on exercises with the goal of mastering one practice, tool, or framework at a time. You'll learn about the Red-Green-Refactor procedure, how to write unit tests, and how to use them as executable documentation.With this book, you'll also discover how to design simple and easily maintainable code, work with mocks, utilize behavior-driven development, refactor old legacy code, and release a half-finished feature to production with feature toggles.You will finish this book with a deep understanding of the test-driven development methodology and the confidence to apply it to application programming with Java.
Table of Contents (14 chapters)
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9
Refactoring Legacy Code – Making It Young Again

Connect 4

Connect 4 is a popular, very easy-to-play board game. The rules are limited and simple.

Connect 4 is a two-player connection game in which the players first choose a color and then take turns dropping colored discs from the top into a seven column, six row, vertically suspended grid. The pieces fall straight down, occupying the next available space within the column. The objective of the game is to connect four of your own discs of the same color next to one another vertically, horizontally, or diagonally, before your opponent connects four of theirs.

For further information on the game, visit Wikipedia (http://en.wikipedia.org/wiki/Connect_Four).

Requirements

To code the two implementations of Connect 4, the game...

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