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Test-Driven Java Development, Second Edition

Test-Driven Java Development, Second Edition

By : Viktor Farcic, Garcia
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Test-Driven Java Development, Second Edition

Test-Driven Java Development, Second Edition

2 (2)
By: Viktor Farcic, Garcia

Overview of this book

Test-driven development (TDD) is a development approach that relies on a test-first procedure that emphasizes writing a test before writing the necessary code, and then refactoring the code to optimize it.The value of performing TDD with Java, one of the longest established programming languages, is to improve the productivity of programmers and the maintainability and performance of code, and develop a deeper understanding of the language and how to employ it effectively. Starting with the basics of TDD and understanding why its adoption is beneficial, this book will take you from the first steps of TDD with Java until you are confident enough to embrace the practice in your day-to-day routine.You'll be guided through setting up tools, frameworks, and the environment you need, and we will dive right into hands-on exercises with the goal of mastering one practice, tool, or framework at a time. You'll learn about the Red-Green-Refactor procedure, how to write unit tests, and how to use them as executable documentation.With this book, you'll also discover how to design simple and easily maintainable code, work with mocks, utilize behavior-driven development, refactor old legacy code, and release a half-finished feature to production with feature toggles.You will finish this book with a deep understanding of the test-driven development methodology and the confidence to apply it to application programming with Java.
Table of Contents (14 chapters)
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9
Refactoring Legacy Code – Making It Young Again

Red-Green-Refactor – From Failure Through Success until Perfection

"Knowing is not enough; we must apply. Willing is not enough; we must do."
– Bruce Lee

The Red-Green-Refactor technique is the basis of test-driven development (TDD). It is a game of ping pong in which we are switching between tests and implementation code at great speed. We'll fail, then we'll succeed, and, finally, we'll improve.

We'll develop a Tic-Tac-Toe game by going through each requirement one at a time. We'll write a test and see if it fails. Then, we'll write code that implements that test, run all the tests, and see them succeed. Finally, we'll refactor the code and try to make it better. This process will be repeated many times until all the requirements are successfully implemented.

We'll start by setting up the environment with Gradle...

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