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Mastering Kotlin

Mastering Kotlin

By : Nate Ebel
2.7 (3)
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Mastering Kotlin

Mastering Kotlin

2.7 (3)
By: Nate Ebel

Overview of this book

Using Kotlin without taking advantage of its power and interoperability is like owning a sports car and never taking it out of the garage. While documentation and introductory resources can help you learn the basics of Kotlin, the fact that it’s a new language means that there are limited learning resources and code bases available in comparison to Java and other established languages. This Kotlin book will show you how to leverage software designs and concepts that have made Java the most dominant enterprise programming language. You’ll understand how Kotlin is a modern approach to object-oriented programming (OOP). This book will take you through the vast array of features that Kotlin provides over other languages. These features include seamless interoperability with Java, efficient syntax, built-in functional programming constructs, and support for creating your own DSL. Finally, you will gain an understanding of implementing practical design patterns and best practices to help you master the Kotlin language. By the end of the book, you'll have obtained an advanced understanding of Kotlin in order to be able to build production-grade applications.
Table of Contents (25 chapters)
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1
Section 1: Kotlin – A Modern Solution to Application Development
4
Section 2: Putting the Pieces Together – Modeling Data, Managing State, and Application Architecture
8
Section 3: Play Nice – Integrating Kotlin With Existing Code
13
Section 4: Go Beyond – Exploring Advanced and Experimental Language Features
17
Section 5: The Wide World of Kotlin – Using Kotlin across the Entire Development Stack

Chapter 15: Introducing Multiplatform Kotlin

  1. What is Kotlin multiplatform?
  • It is an approach to sharing data models and business logics across multiple application targets using a common Kotlin code base.
  1. How does Kotlin multiplatform differ from other cross-platform solutions, such as React Native of Flutter?
  • Kotlin multiplatform aims to share models and business logic, but not UIs.
  1. What are the four compilation targets supported in Kotlin multiplatform projects?
  • JVM
  • Android
  • iOS
  • JavaScript
  1. What is the significance of the expect keyword?
  • Indicates to the compiler that there will be a function/class/interface/and suchlike available in a target platform's source code that matches the signature defined in common Kotlin code. It can be thought of as similar to how a concrete class is an implementation of an interface or abstract class.
  1. What is the significance...
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