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Building Low Latency Applications with C++

Building Low Latency Applications with C++

By : Sourav Ghosh
4.2 (15)
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Building Low Latency Applications with C++

Building Low Latency Applications with C++

4.2 (15)
By: Sourav Ghosh

Overview of this book

C++ is meticulously designed with efficiency, performance, and flexibility as its core objectives. However, real-time low latency applications demand a distinct set of requirements, particularly in terms of performance latencies. With this book, you’ll gain insights into the performance requirements for low latency applications and the C++ features critical to achieving the required performance latencies. You’ll also solidify your understanding of the C++ principles and techniques as you build a low latency system in C++ from scratch. You’ll understand the similarities between such applications, recognize the impact of performance latencies on business, and grasp the reasons behind the extensive efforts invested in minimizing latencies. Using a step-by-step approach, you’ll embark on a low latency app development journey by building an entire electronic trading system, encompassing a matching engine, market data handlers, order gateways, and trading algorithms, all in C++. Additionally, you’ll get to grips with measuring and optimizing the performance of your trading system. By the end of this book, you’ll have a comprehensive understanding of how to design and build low latency applications in C++ from the ground up, while effectively minimizing performance latencies.
Table of Contents (19 chapters)
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1
Part 1:Introducing C++ Concepts and Exploring Important Low-Latency Applications
6
Part 2:Building a Live Trading Exchange in C++
10
Part 3:Building Real-Time C++ Algorithmic Trading Systems
14
Part 4:Analyzing and Improving Performance

Understanding what low latency constraints matter in gaming applications

Video gaming has evolved greatly since it was first born in the 1960s and, these days, video games are not about playing alone or even playing along with or against the person physically next to you. These days, gaming involves many players all over the globe, and even the quality and complexity of these games have increased tremendously. It is no surprise that ultra-low latency and high scalability are non-negotiable requirements when it comes to modern gaming applications. With new technologies such as AR and VR, this only further increases the need for ultra-low latency performance. Additionally, with the advent of mobile gaming combined with online gaming, complex gaming applications have been ported to smartphones and need ultra-low latency content delivery systems, multiplayer systems, and super-fast processing speeds.

In the previous section, we discussed low latency real-time video streaming applications...

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