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Hands-On High Performance with Go

Hands-On High Performance with Go

By : Strecansky
3.6 (5)
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Hands-On High Performance with Go

Hands-On High Performance with Go

3.6 (5)
By: Strecansky

Overview of this book

Go is an easy-to-write language that is popular among developers thanks to its features such as concurrency, portability, and ability to reduce complexity. This Golang book will teach you how to construct idiomatic Go code that is reusable and highly performant. Starting with an introduction to performance concepts, you’ll understand the ideology behind Go’s performance. You’ll then learn how to effectively implement Go data structures and algorithms along with exploring data manipulation and organization to write programs for scalable software. This book covers channels and goroutines for parallelism and concurrency to write high-performance code for distributed systems. As you advance, you’ll learn how to manage memory effectively. You’ll explore the compute unified device architecture (CUDA) application programming interface (API), use containers to build Go code, and work with the Go build cache for quicker compilation. You’ll also get to grips with profiling and tracing Go code for detecting bottlenecks in your system. Finally, you’ll evaluate clusters and job queues for performance optimization and monitor the application for performance regression. By the end of this Go programming book, you’ll be able to improve existing code and fulfill customer requirements by writing efficient programs.
Table of Contents (20 chapters)
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1
Section 1: Learning about Performance in Go
7
Section 2: Applying Performance Concepts in Go
13
Section 3: Deploying, Monitoring, and Iterating on Go Programs with Performance in Mind

Template Programming in Go

Template programming in Go allows the end user to write Go templates that produce, manipulate, and run Go programs. Go has clear, static dependencies, which assist with metaprogramming. Template programming in Go, including generated binaries, CLI tooling, and templating libraries, are all core tenets of the language that help us write maintainable, scalable, performant Go code.

In this chapter, we'll cover the following topics:

  • Go generate
  • Protobuf code generation
  • Linking toolchains
  • Configuration metaprogramming using Cobra and Viper
  • Text and HTML templating
  • Sprig for Go templating

All of these topics will help you write Go code faster and more effectively. In the next section, we'll talk about Go generate and how it is useful in the Go programming language.

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