Swift provides full support for developing applications in an object-oriented way. Prior to Swift 2, Swift was considered to be primarily an object-oriented language in the same way that Java and C# are considered to be object-oriented languages. In this section, we will design the vehicle types in an object-oriented way and look at the advantages and disadvantages of this design.
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Swift Protocol-Oriented Programming
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Swift Protocol-Oriented Programming
By:
Overview of this book
Protocol-oriented programming is an incredibly powerful concept at the heart of Swift's design. Swift's standard library was developed using POP techniques, generics, and first-class value semantics; therefore, it is important for every Swift developer to understand these core concepts and take advantage of them. The fourth edition of this book is improved and updated to the latest version of the Swift programming language.
This book will help you understand what protocol-oriented programming is all about and how it is different from other programming paradigms such as object-oriented programming. This book covers topics such as generics, Copy-On-Write, extensions, and of course protocols. It also demonstrates how to use protocol-oriented programming techniques via real-world use cases.
By the end of this book, you will know how to use protocol-oriented programming techniques to build powerful and practical applications.
Table of Contents (11 chapters)
Preface
Starting with the Protocol
Our Type Choices
Extensions
Generics
Memory Management
Object-Oriented Programming
Protocol-Oriented Programming
Adopting Design Patterns in Swift
Case Studies
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