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Hands-On System Programming with C++

Hands-On System Programming with C++

By : Quinn
4 (7)
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Hands-On System Programming with C++

Hands-On System Programming with C++

4 (7)
By: Quinn

Overview of this book

C++ is a general-purpose programming language with a bias toward system programming as it provides ready access to hardware-level resources, efficient compilation, and a versatile approach to higher-level abstractions. This book will help you understand the benefits of system programming with C++17. You will gain a firm understanding of various C, C++, and POSIX standards, as well as their respective system types for both C++ and POSIX. After a brief refresher on C++, Resource Acquisition Is Initialization (RAII), and the new C++ Guideline Support Library (GSL), you will learn to program Linux and Unix systems along with process management. As you progress through the chapters, you will become acquainted with C++'s support for IO. You will then study various memory management methods, including a chapter on allocators and how they benefit system programming. You will also explore how to program file input and output and learn about POSIX sockets. This book will help you get to grips with safely setting up a UDP and TCP server/client. Finally, you will be guided through Unix time interfaces, multithreading, and error handling with C++ exceptions. By the end of this book, you will be comfortable with using C++ to program high-quality systems.
Table of Contents (16 chapters)
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Learning importance of memory fragmentation

No chapter on memory management would be complete without a brief discussion of fragmentation. Memory fragmentation refers to a process in which memory is broken up into chunks, often spread out, almost always resulting in the allocator's inability to allocate memory for an application, ultimately resulting in std::bad_alloc() being thrown in C++. When programming systems, fragmentation should always be a concern as it can dramatically impact the stability and reliability of your program, especially on resource-constrained systems, such as embedded and mobile applications. In this section, the reader will get a brief introduction to fragmentation, and how it affects the programs they create.

There are two types of fragmentation—external and internal fragmentation.

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