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Introduction to Programming

Introduction to Programming

By : Nick Samoylov
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Introduction to Programming

Introduction to Programming

By: Nick Samoylov

Overview of this book

Have you ever thought about making your computer do what you want it to do? Do you want to learn to program, but just don't know where to start? Instead of guiding you in the right direction, have other learning resources got you confused with over-explanations? Don't worry. Look no further. Introduction to Programming is here to help. Written by an industry expert who understands the challenges faced by those from a non-programming background, this book takes a gentle, hand-holding approach to introducing you to the world of programming. Beginning with an introduction to what programming is, you'll go on to learn about languages, their syntax, and development environments. With plenty of examples for you to code alongside reading, the book's practical approach will help you to grasp everything it has to offer. More importantly, you'll understand several aspects of application development. As a result, you'll have your very own application running by the end of the book. To help you comprehensively understand Java programming, there are exercises at the end of each chapter to keep things interesting and encourage you to add your own personal touch to the code and, ultimately, your application.
Table of Contents (21 chapters)
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Garbage collection

Automatic memory management is an important aspect of JVM that relieves the programmer from the need to do it programmatically. In Java, the process that cleans up memory and allows you to reuse it is called Garbage Collection (GC).

Responsiveness, throughput, and stop-the-world

The effectiveness of GC affects two major application characteristics – responsiveness and throughput. Responsiveness is measured by how quickly an application responds (brings necessary data) to the request. For example, how quickly a website returns a page, or how quickly a desktop application responds to an event. The smaller the response time, the better the user experience. Throughput, on the other hand, indicates the...

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