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  • Mastering Selenium WebDriver 3.0
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Mastering Selenium WebDriver 3.0

Mastering Selenium WebDriver 3.0

3.3 (3)
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Mastering Selenium WebDriver 3.0

Mastering Selenium WebDriver 3.0

3.3 (3)

Overview of this book

The second edition of Mastering Selenium 3.0 WebDriver starts by showing you how to build your own Selenium framework with Maven. You'll then look at how you can solve the difficult problems that you will undoubtedly come across as you start using Selenium in an enterprise environment and learn how to produce the right feedback when failing. Next, you’ll explore common exceptions that you will come across as you use Selenium, the root causes of these exceptions, and how to fix them. Along the way, you’ll use Advanced User Interactions APIs, running any JavaScript you need through Selenium; and learn how to quickly spin up a Selenium Grid using Docker containers. In the concluding chapters, you‘ll work through a series of scenarios that demonstrate how to extend Selenium to work with external libraries and applications so that you can be sure you are using the right tool for the job.
Table of Contents (15 chapters)
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Summary

In this chapter, we worked through a series of scenarios that are awkward to perform in Selenium without using a physical mouse or keyboard. A lot of people reach for third-party tools, or hacks that interact with the physical mouse or keyboard, in these situations.  

After reading this chapter, you will no longer need to do that; instead, you will be able to use the Advanced Interactions API to its full potential to interact with both the mouse and the keyboard. There will be cases where things don't work due to limitations in the API, but you will be able to identify these scenarios.

In the next chapter, we will see how we can work around some of the limitations that we have come across so far. To do this we will examine how we can utilize the JavascriptExecutor class to its full potential. In doing so we will examine what it is capable of doing...

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