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Swift Cookbook

Swift Cookbook

By : Keith Moon, D. Moon, Chris Barker
5 (10)
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Swift Cookbook

Swift Cookbook

5 (10)
By: Keith Moon, D. Moon, Chris Barker

Overview of this book

Swift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3. The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You’ll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You’ll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you’ve learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple’s Vision Framework. By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3.
Table of Contents (14 chapters)
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12
About Packt

User interface testing with XCUITest

User interface (UI) testing has been around for a while. In theory, it's done every day by any one person who is using, testing, or checking an app, but in terms of automation, it's had its fair share of critics.

However, with Swift and XCTest, this has never been easier, and the beauty regarding how we will implement this has an amazing hidden benefit.

Getting ready

Unlike unit testing, when we are testing against a function, piece of logic, or algorithm, user interface tests are exactly what they say on the tin. They are a way for us to test the UI and UX of the app things that might not have necessarily been generated programmatically.

Head on over to the CocoaTouchUITests.swift file that was automatically generated when we created our project. Again, much like the unit tests, you'll notice some placeholder functions in there. We'll start by taking a look at one called testExample().

How to do it...

With what we mentioned...

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